

Thresh против Taric Контрпик
Итоги матчапа
Что означают данные
Cosmic Radiance cancels out the usual win condition. A hook that connects, a Flay that follows and a Box that holds the target all accomplish nothing if the target becomes invulnerable for the duration, and that one ability matters more than any stat gap in this matchup. Over 1,285 games on patch 16.13.1, Thresh wins 48.8% of the time, a balanced rating that tilts slightly against him.
Armor is the second issue. Taric starts at 40 armor on level one and reaches 113.1 by level eighteen, and his passive Bastion adds armor to himself and to the ally who holds the buff. Thresh sits at 33 armor for the whole game, since Damnation, not levelling, drives his growth, and farming souls is hard when the enemy support keeps his carry supplied with Starlight’s Touch.
Что Thresh still has is range and disruption: 450 attack range against 150, a Death Sentence that starts fights from beyond the Dazzle beam, and Dark Passage keeping a carry safe from Bravado-boosted attacks that would otherwise burst them down. His movement speed of 330 against Taric’s 340 means escaping is never a sure thing. A difficulty rating of 7 against 3 accounts for the even result more candidly than the kits alone, because one plan is simple to carry out and the other is not. Full breakdowns of Dazzle and Cosmic Radiance are on the Taric профиль.
FAQ
Нет — текущие данные отмечают это как контр-матчап: Taric имеет статистическое преимущество. Thresh выигрывает 48.8% записанных игр.
48.8% с точки зрения Thresh, по данным патча 16.13.1.
1,285 рейтинговых игр на ранге Emerald и выше, во всех регионах.
Текущий Thresh билд — предметы, руны и порядок прокачки способностей из того же набора данных — на Thresh странице сборки.